Archive for February 17th, 2014
SweetFX – SMAA
Posted by delightlylinux in Programming on February 17, 2014
⌚ February 17, 2014
SweetFX SMAA (Subpixel Morphological Anti-Aliasing) is the one effect that probably justifies SweetFX’s existence. Sure, the other effects, such as Technicolor, Border, and HDR, provide novel post-processing enhancements, but SMAA is a serious anti-aliasing effect that often improves a game’s scene better than the game’s built-in anti-aliasing settings and without the additional slowdown that is usually introduced with high anti-aliasing modes. Think of SMAA as SweetFX’s killer app.